LEADLIGHT:
SURVIVAL HORROR INTERACTIVE FICTION
FOR THE APPLE II COMPUTER
by Wade Clarke (C) 2011
Version 1.4, November 8 2011
===================================

---------------------------------------------------------------------
                            INTRODUCTION
---------------------------------------------------------------------

Leadlight is programmed in 8-bit Applesoft BASIC and 6502 assembly language. To
play it on a modern Mac or PC involves running it in an Apple II emulator.

The contents of a couple of the directories in this IF Archive -- ActiveGS_Mac
and ActiveGS_PC -- are offered as a convenient means of quickly getting the
game running on an Intel OS X Macintosh or a Windows/Vista PC respectively.

However, the game can also be run by other means on older Macs, Linux systems,
in web browser-based emulators, and on real Apple II computers (of course!)

The file 'Leadlight Player Guide.pdf' is an illustrated manual for the game and
'leadlight_hints.pdf' is a coded hint sheet.

All players are also strongly encouraged to visit the Leadlight website --

http://leadlightgame.com

-- which is provided as a complete experience with additional artwork,
browser-based emulators for playing the game online, a FAQ, troubleshooting
advice and emulation instructions for every incarnation of the game.

** If you have played lots of interactive fiction before, please note that
Leadlight uses a two word parser: (VERB) (NOUN)

Leadlight came 14th out of 26 at the 2010 Interactive Fiction Competition and
won the Golden Banana of Discord. The game's Player Guide and website were both
nominated in the new Best Supplemental Materials category at the 2010 XYZZY
awards.


---------------------------------------------------------------------
           THE TWO OUT-OF-THE-BOX EMULATION PACKS DESCRIBED
---------------------------------------------------------------------

To use one of the two out-of-the-box emulator packs, copy the relevant
directory for your system (ActiveGS_Mac or ActiveGS_PC) to your desktop, open
it up and double-click the 'ActiveGS' application inside it to launch the game.

** Note that Mac users of PPC or older model Macs cannot use the ActiveGS
emulator pack -- it requires an Intel processor.

The most up-to-date versions of the ActiveGS application were included in these
bundles when they were created, but time marches on, so if you find you need
to look for an updated version of ActiveGS for your system, just google
"activegs home page".

For instructions on running Leadlight on all other systems, emulators and
computers, keep reading.


---------------------------------------------------------------------
      HOW DO I PLAY ON SETUPS NOT COVERED BY THE OUT-OF-THE-BOX
                          EMULATION PACKS?
---------------------------------------------------------------------

For as long as the website http://leadlightgame.com is available, its FAQ page
(http://leadlightgame.com/faq/faq.html) will continue to offer the most
complete and up-to-date instructions for running Leadlight on any OS or device.
You should visit it now. You can also play the game online there if you wish.

Of course, the raw game files are also stored on IF Archive to protect against
some inevitable future in which leadlightgame.com ceases to be, so below I
describe what these files are and provide a summary of how to use them.


---------------------------------------------------------------------
       WHAT ARE THE OTHER FILES INCLUDED HERE ON IF ARCHIVE AND
                  HOW DO I USE THEM TO PLAY THE GAME?
---------------------------------------------------------------------

** 'leadlight_1_4.2mg'

This file is a 3.5 inch floppy disk image of Leadlight, ideal for use on an
Apple IIGS emulator or computer. Just put the disk in drive 1 and boot the
emulator or computer.

** 'leadlight_boot.dsk'
   'leadlight_game.dsk'

These two files are 5.25 inch floppy disk images of the game, ideal for use on
an Apple IIe emulator or computer. The boot disk must be placed in drive 1 and
the game disk in drive 2 before you turn on the emulator or computer.

At this time of writing in 2011, my recommendations of emulators to use to play
the game on the major OSes are as follows, based on ease of use and the fact
that all the following programs are free:

** For Intel Mac OS X: Use ActiveGS or Sweet16, both of which are Apple IIGS
emulators (use the 3.5 inch floppy)

** For pre-Intel Mac OS X: Use Sweet16, an Apple IIGS emulator (use the 3.5
inch floppy)

** For Windows/Vista: Use ActiveGS, the Apple IIGS emulator (use the 3.5 inch
floppy). If this doesn't work for any reason, or you'd prefer to play the game
on a green monochrome Apple IIe, use AppleWin, the Apple IIe emulator (use the
5.25 inch floppies)

** For Linux: If you're using Wine, proceed as per Windows/Vista options.
Otherwise, you can go Linux-native by compiling KEGS, an Apple IIGS emulator
(use the 3.5 inch floppy) or LinApple, an Apple IIe emulator (use the 5.25 inch
floppies)

** To find the most recent versions of any of the above-mentioned
emulators,
google the following:

"activegs home page"
"sweet16 emulator"
"applewin"
"kegs iigs"

Note that Sweet16 and KEGS also require that you supply your own copy of
the Apple IIGS hardware rom file before you will be able to use them. Either
Rom01 or Rom03 will do.


---------------------------------------------------------------------
                            VERSION HISTORY
---------------------------------------------------------------------

VERSION 1.4 - 30th October 2011

    * One item's dropability has been changed. The result is that Leadlight's
      puzzle content now qualifies as 'Merciful' on the IF cruelty scale when
      previously it was 'Cruel'. The combat remains Cruel.
    * Hint sheet updated with a new hint
    * Fixed a bug to do with incorrect listing of embedded furniture after room
      descriptions
    * Settee's initial appearance changed to avoid repetitious writing
    * Game version number now appears on title screen as well as down in
      credits

VERSION 1.2 - 28th February 2011

    * There is now a sequence of moves in the dance room
    * Examining eyes now works properly in the chapel
    * It is no longer possible to accidentally score a point when attacking
      Maureen

VERSION 1.1 - 18th November 2010

    * Added descriptions to 16 objects
    * Updated or improved descriptions for 4 objects and 1 enemy
    * Added 4 object synonyms
    * Fixed a bug where typing certain control characters could cause crashing
      at the prompt
    * Fixed a bug which could cause a memory leak and a weird crash
    * Fixed a bug where one monster wasn't removed from the game properly after
      its death
    * Fixed apple description bug
    * Mystery Girl article fixed
    * Missing Sheryl description restored
    * After first round of combat the player is reminded 'RETURN' repeats last
      command

VERSION 1.0 - 1st October 2010

    * Initial release for the 16th Annual Interactive Fiction Competition


---------------------------------------------------------------------
Leadlight (C) 2011 by Wade Clarke
http://leadlightgame.com
http://aeriae.com