Welcome to Zangband! This is the source code release of Zangband 2.0.6b, a bug-fix release of the recent 2.0.6. Any piece of my code may be used in any freeware/pd version of Angband (meaning all versions where you do not ask for money). This version incorporates Robert Ruehlmann's main-ibm.c which enables SVGA graphics and 'windows' for Dos. A bitmap (of 8x8 tiles) is also included, which can be used to produce 'graphical' versions on other platforms which support graphics (Amiga, Mac etc.). The file graf-ibm.prf should perhaps also be used so the correct icons will be displayed. Topi Ylinen f1toyl@uta.fi ----------------------------------------------------------------------------- -- Zangband 2.0.6 -Dos version compiled with Robert Ruehlmann's SVGA graphics+windows code -The option display_spell_flags works slightly better now (on windowed systems) -Free Action _almost_ negates the paralyzing effect of 'ancient curse' -Three new character classes: Warrior-Mage, Chaos Warrior and Monk -Three new (protective) item flags: Reflection, Auras of Fire and Electricity -Pattern Vaults implemented -- now any character can walk the Pattern -The artifacts you create yourself will be *identified* when created -Certain uniques may drop artifacts which 'belong' to them -Patch (by Daniel Nash): Wizard mode command to create specific artifacts -Patch (by Scott Bigham): Rods sort by recharging time left -Fixed a missing break which was crippling the "Summon Kin" code -Invulnerability no longer induces 'blindness' with graphics enabled -Hopefully fixed the char dump so that it no longer requires fp math unit -Certain ego items with digging actually receive + to digging -Empty dark levels are a lot less common early on now -Life magic Holy orb is resisted by non-evils (Hellfire works as before) -Detect Treasure / Objects also detects Treasure / Object 'monsters' -Only 'Assassins' (Rogues with Death magic) get a poisoned weapon when created -Warriors get the extra shots later than rangers -Lots of minor and cosmetic fixes Bugfix release: 2.0.6b -Compiled the dos binary so it that asks for no confirmation with stairs -Birth.txt includes a description of monk attack types -Chaos Warriors get 'nasty' rewards much less often now -Fixed a missing break in self_knowledge -Fixed the 'Tunneling bug' -Quick-fixed the infamous 'two-eyed cyclopses bug' (for new characters) -Fixed a minor display bug with equippy chars which did not update correctly -The function calc_spells() should work a bit more logically now -Caine and Hagen had their drops mixed; fixed. -Dworkin may now carry the JoJ. Smeagol may still NOT carry the ... Ring -Fixed the potion icon bug -Also redrew / modified / added icons -- Old changes (versions 2.0.0 - 2.0.5): Listed in the file z_update.txt (included in the archive)