Solution to the Frenetic Five vs. Sturm & Drang =============================================== Living Room wait (till knock on door). stand. open door. ask newsboy for news. turn off tv. wait (till phone rings). answer phone. z (till conversation ends). x armchair. get tape. search hole > keys. [ x desk. search desk. open drawer > bus schedule. ] Kitchen get glass, fork. Backyard untie line. fold sheet. get line, sheet. Clapper's room wake clapper. Sidewalk close door. lock door (with keys). [ drop phone, keys, schedule. ] ask newsboy about bus. e. enter northbound or southbound as informed by newsboy & wait for the right bus. Bus board bus. put token in box. stiche, get token. sit. Wrong side of track get pole. vault track. [ Pier hang around till Lex finds a magazine (which provides some hints) ] Mill entrance open door (3 times). ask lex for word. Mill wait (in dark till knocked out). look. x lobster. lobster, hi. (lobster provides some hints as well) wait (till you wake up and sturm & drang finally leave). get shard. reflect light at glasses (burns lex's ropes, freeing him). clapper, i (you see clapper pick something up). ask clapper about pellet. get all but shard. clapper, give me pellet. Alley tie line to fork. put fork in crate. pull line. climb fence. u. Roof unfold sheet. throw pellet at floor (superman time). wait (till landing). x machine. x control. push off button. put tape on sturm. ************** Solved by Sasi **************