run
bt
print
history
stack
help stack
frame
help
help stack
tl
quit
b render
run
b display
quit
b MyN3DCamera:render
ls
quit
b appDidInit:
run
view
frame
n
quit
quit
b render
b appDidInit:
run
view
n
n
s 1
b render
p [self display]
p [self render]
n
b 83
dis 1
dis 2
run
b Display
b RiDisplay
b RiFormat
b RiSceenWindow
b RiWorldBegin
b RiFrameBegin
b RiClipping
v RiDisplayV
b RiDisplayV
b RiProjection
b RiIdentity
n RiProjectionV
b RiProjectionV
b RiLightSourceV
b RiLightSource
b RiSurfaceV
b RiSurface
run
c
c
c
c
c
c
c
c
c
c
c
c
c
c
c
c
c
c
c
quit
ls
ls
b RiHider
run
bt
quit
list
b appDidInit
b appDidInit:
run
n
p outShape
p ourShape
n
p thehider
p shading
n
p self
n 1
n
b loadImage
b loadImage:
c
view
n
p myObject
run
c
n 1
n
p filepath
n
quit
cd src
ls
ls
b mouseDown:
run
view
ls
b mouseDown:
dir .
list
run
view
n 1
p lastPoint
p thisPoint
n
b runOneStep
c
n
c
s 1
n
p theRotation
dis 1
c
dis 2
c
run
view
c
b 186
dis 1
dis 2
c
n
p theRotation
n
p timer
n
p lastPoint
p lastPoint
p lastPoint.x
p thisPoint
quit
b MyN3DCamera.m:186
c
view
n
p firstEvent->location
p thisPoint
quit
b MyN3DCamera.m:186
run
view
n
p firstEvent->location
p lastPoint
quit
view
b openFile:
c
quit
run
view
whereami
where
b openFile:
run
n
n
p imageTypes
run
n
p imageTypes
p imageTypes[0]
p imageTypes[1]
p imageTypes[2]
p imageTypes[3]
p imageTypes[4]
quit
b openFile:
run
view
p imageTypes
p imageTypes[0]
set imageTypes[0]="rib"
p imageTypes[0]
quit
run
bt
b openFile:
run
view
n
p iomageTypes[0]
p imageTypes[0]
imageTypes[0] = "rib"
set imageTypes[0] = "rib"
p imageTypes[0]
p imageTypes
quiit
quit
b openFile:
run
view
p imateTypes[0]
p imageTypes[0]
p imageTypes[1]
n
n
p files
p *files
n
p c
n
n
p t
p c
n
n
p c
p t
n
p t
n
quit
list
b openOOGLFile:
b openOOGLfile
b openOOGLFile
!
!
b loadOOGLImage:
run
p filepath
quit
b openFile:
run
view
n
n
s 1
b loadRIB:
p ourShape
quit
