TRAIN <kind> [days] time: as given priority: 3

Attempt to produce the given kind of men through training. One day is required to train each man.

num  kind            skill  input man       input item        where
---  -----------     -----  --------------  ----------------  ------
 11  worker           none  peasant [10]
 12  soldier           610  peasant [10]
 13  archer            615  soldier [12]    longbow [72]
 14  knight            616  swordsman [20]  warmount [53]
 15  elite guard       616  knight [14]     plate armor [73]  castle
 16  pikeman           610  soldier [12]    pike [75]
 17  blessed soldier   750  soldier [12]                      temple
 19  sailor            601  peasant [10]
 20  swordsman         616  soldier [12]    longsword [74]
 21  crossbowman       610  peasant [10]    crossbow [85]
 22  elite archer      615  archer [13]                       castle
 24  pirate            616  sailor [19]     longsword [74]    ship

Examples:

To train 5 peasants into 5 workers:

train 11 5              # takes 5 days

To train 5 peasants into 5 sailors (requires knowledge of Sailing [601]):

train 19 5              # takes 5 days

To train 3 soldiers into 3 swordsmen (requires knowledge of Swordplay [616], and a longsword [74] for each soldier to be trained):

train 20 3              # takes 3 days