

# indyexample.t

A demonstration of TADS 3 features, including how to use
bulk and weight for puzzles, and customizing the
contents list of an item, by Soren Lovborg.

# yesnomaybe.t

An example of how to handle arbitrary narrator
yes/no/maybe questions to the player where normally the
player would not answer, but if the player does a clever
reply may be given. Originally a TADS2 example by
Scott Steinfath, converted to TADS3 by Cleo Kraft.
