It was a small and rather ordinary game, around twenty locations or
so, in the usual fantasy-like setting. Neat, but nothing fancy, until
it occurred to him that if the game was invoked differently (with less
variables instantiated, I guess) the game could play itself!
Don't remember if it won, though.
-- Mads Haahr [<haahr@cs.ubc.ca>,<maze@diku.dk>] | Humour Department of Computer Science | may be University of [British Columbia,Copenhagen] | unmarked-- Mads Haahr [<haahr@cs.ubc.ca>,<maze@diku.dk>] | Humour Department of Computer Science | may be University of [British Columbia,Copenhagen] | unmarked