I just started writing (mostly as notes to myself) an "ANSI standard"
for the Inform language. It begins "This is entirely didactic. Mr.
Blobby has been shot." :-)
This is for the *language*, mind you. I'm not even going to touch the
libraries until I've done the language.
I'll bring in some excerpts tomorrow. It's kind of fun. (Fun to write,
I mean.)
BTW, I'm thinking in terms of writing additional documentation rather
than improving Graham's text. _The Inform Designer's Manual_ is a good
tutorial manual for writing games, I think; it's just a lousy
reference work. Besides, it's fun to read. How many manuals are fun to
read? Mine won't be.
--Z
"And Aholibamah bare Jeush, and Jaalam, and Korah: these were the borogoves..."