Re: Everything about Inform t


27 Jun 1995 19:26:01 -0400

>In many respects, the Inform manual is an excellent tutorial. It

What is this newsgroup about? It sounds like I've unknowingly stumbled
upon a great thing here!

Let me explain:

I've recently picked up all my old Infocom games (Wishbringer first to be
exact), and I wanted to play them. Then I thought - hey - why not code up
some of these cool little things myself, but it seems that there is
already a language (Inform) that does most of the work for me! So I don't
have to start from scratch and create an Object class and then derive
everything from this! I've already got a lot! COOL!

So can someone please send me mail on how I can get a hold of this neat
little language (or class library) and get me going? Thanks!

jP

---------

ps - Does anyone want to answer some Infocom Wishbringer questions?
Please respond if so. Thanks in advance.

1) what good is saving the seahorse? (I know he'll save me from death
once, but anything else?)
2) is there any significance to the lighthouse?
3) am I supposed to get the cat from the tower? It doesn't have a white spot!
4) how can I get out of the tower without using "wish for freedom" or
"wish for darkness" to get past the hellhound?

THANKS!

-- 
----------------- Jon A. Preston  (gt5048a@acme.gatech.edu) -----------------
 "If a man remains in me and I in him, he will bear much fruit." - John 15:5