>I'm going to use TADS, and I'm wondering whether to go with the standard
>ADV.T or Baggett's WorldClass.
>...
>The issues:
>
>Speed. I'm on a 486/25, and Legend was quite slow. I know I can expect much
>zippier compile times with ADV.
I have a list of things to do to imrpove performance in the TODO file. I
have to admit, however, that given my current workload I won't be doing
much to WorldClass in the near future.
Another thing to consider is that _Legend_ has a *ton* of objects. It's
not quite so slow with fewer. You might try the test program TEST.T and
see how slow that is on your machine.
>Support. If I turn to the group with an ADV question, I'll probably get an
>answer in no time. Fewer people have used WorldClass, and therefore fewer
>will support it.
Absolutely true, but I do promise to help if you use it and have trouble.
I can't promise adding complicated new features, but I'll certainly fix
bugs and explain how the present system works.
While I do think WorldClass is much better than the alternatives, I'm
convinced now that it's not really the right way to do things either. I've
been working on some new ideas, but have nothing concrete yet. (Whatever
results won't be a new version of WorldClass; it will be a whole new
system.)
If it makes a difference, I have been meaning to release the _Legend_
source. I just haven't gotten around to making a nice clean release and
uploading it.
Dave Baggett
__
dmb@ai.mit.edu ADVENTIONS: Kuul text adventures! Email for a catalog.
"Mr. Price: Please don't try to make things nice! The wrong notes are *right*."
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