Re: Game prologues and introductions


Fri, 8 Dec 1995 21:13:27 GMT

Michael S. Phillips (mike@lawlib.wm.edu) wrote:
: Alright, I've been working on a medium-length game for a little while
: now, and things are starting to fall into place ("When it's done").

Mine will be finished as soon as I start writing it :>

: Anyways, I was wondering if people had strong opinions on whether it is
: worth the effort to 'lead the player' through the introduction. Since
: the game begins in an isolated area with a hunt/find and a simple puzzle
: in order to progress to the remainder of the game, it would make sense
: to (for instance):

Personal response: Akk! Ick! Phooey! Lead ME throught a game. Never in
your life! (Ok, I have used Invisiclues once or twice, but I was young
then...)

For someone who has never played IF, or for younger players this would be
great. If you do it, I would make it optional, and add a question at startup
that would allow the player to select their level of help.

Brian

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