Object newplay "yourself"
with description "As good-looking as ever.",
number thedark,
after $ffff, life $ffff, each_turn $ffff,
time_out $ffff, describe $ffff, capacity 100,
parse_name 0, short_name 0,
has concealed animate proper transparent;
[ Initialise
oldplayer;
oldplayer = player;
location = MeadowEdge;
move newplay to MeadowEdge; ChangePlayer(newplay);
remove oldplayer;
! rest of your initialization code...
];
This is exactly what I use in "Weather". Add a name property to
newplay and you should be set.
--Z
"And Aholibamah bare Jeush, and Jaalam, and Korah: these were the borogoves..."