Re: Empty Rooms problem


5 May 1995 19:12:31 GMT

In article <GDR11.95May4185440@stint.cl.cam.ac.uk>,
Gareth Rees <gdr11@cl.cam.ac.uk> wrote:
>
> 1. Have a series of plot events that can occur on the barren plain.
> Make sure that these are triggered off, not by location, but by
> *time*.

Please DON'T do this unless you warn the player that you're doing this!

Phil goetz@Cs.buffalo.edu