>: As Rimmer is a hologram, it would be interesting to see how the player would
>: solve the normally simple problem of PICKING AN OBJECT UP.
>Simple... he'd tell the skutters to do it. :) Personally, if it were my
>project I'd have controlling Rimmer be only part of the game. (I mean,
>would YOU want to be Rimmer for that long? Not bloody likely...)
Even simpler: He'd get that hardlight drive in a bloody hurry!
-- _ _ _ _ __ _ _ | Yes. Thank you, naive human. Now I can ( )/ )( \/ )/__\ ( \( ) | finish taking over the world! ) ( \ //(__)\ ) ( @diku.dk | (_)\_) \/(__)(__)(_)\_) | - Purple Tentacle