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																				 	  ITERATIVE CROSSFADE 1.0
																								©1995 Michael Norris
																							Wellington, New Zealand

																					**	A SoundEffects Module **

This module needs to have **TWO** channels selected before you call it.

This module takes the two channels and repeats them in a new channel, while crossfading between the two. This is useful for finding a particular mix between two channels. The parameters are as follows:

¥ Number of iterations: The number of iterations that this sound will undergo. The length of the new channel will be equal to n*(l+s)-s where n is the number of iterations, l is the length of the selection and s is the silence length. You can even produce a straight crossfade if you set n = l.

¥ Silence length : Length of silences between iterations. On short samples, with 0 silence length, a quasi-granular effect can be acheived. 

Theoretically, if you took an iterative crossfade between the period of a violin sample, say, and the same period of a trumpet sample, with silence length = 0, pasted the attack transient of the violin at the start, and the decay of the trumpet at the end, some sort of morphing could be attained, though obviously not as convincing as professional analytical software could. Oh well, maybe that's a project for next year!

Thanks to Alberto Ricci for his guidance.

Any comments, questions, suggestions or general bug-fixes:
email to... mnorris@sans.vuw.ac.nz
