Re: Game prologues and introductions


Wed, 06 Dec 1995 15:37:03 +0100

Michael S. Phillips (mike@lawlib.wm.edu) wrote:
> Anyways, I was wondering if people had strong opinions on whether it is
> worth the effort to 'lead the player' through the introduction. Since
> the game begins in an isolated area with a hunt/find and a simple puzzle
> in order to progress to the remainder of the game, it would make sense
> to (for instance):

I like this idea. It seems a logical interactive extension of the "sample
transcript of play" from Jigsaw et al. As you say though, it should be
toggleable so more experienced players don't have to suffer it, but anything
which makes IF more accessible to newbies, without detracting too much from
the actual gameplay, must be a good thing.

-- 
Jools Arnold                                          jools@arnod.demon.co.uk