> Hm. Well, I could of course. The reason I didn't in my original post
>is that I wouldn't to come across like I was specifically attacking
>the authors of the three games I was going to cite. I dunno. Wonder if
>they'd mind. :)
I've noticed that no one wants to "name names" in this newsgroup.
Unfortunately, feedback -- positive or negative -- only benefits authors if
we know who and what you're targeting.
Furthermore, when you don't name names, you just leave us authors wondering
if you're talking about our games. By all means, let us know what you
don't like so we can do a better job next time (or at least take the
criticism under advisement, or patiently explain why you're wrong. :)
Personally, I'd like to see more reviews and analyses of the better games.
Dave Baggett
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dmb@ai.mit.edu MIT AI Lab "Verbing weirds language" -- Calvin
ADVENTIONS: Kuul text adventures! Email for a catalog of releases.