>
> I want to make a command (for debugging) called "grab" that will teleport
> an object to me.
> Why is it that "gonear" can reference any object in the game, even way out
> of scope, but my "grab" command can't? I even did this, just for a test:
> Verb "grab" * noun -> Gonear;
> And it doesn't work. How can I fix it so my 'grab' command can have an
> infinite scope?
The verb 'gonear' is actually mentioned by name in the parser routines. It's
in the routine SearchScope(), so you may have to Replace this routine to do
this, unless you can do it by setting scope= in the grammar definitions. But
if it could be done like that, I expect that it would be defined like that
in the libraries (5/11).
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searle@longacre.demon.co.uk
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