p. 30: SAY "YOHO" A new column for Adventurers ............ Scott Adams
Text: "Yes, there is a Scott Adams, and in the upcoming months
I will be talking on many things, but basically I'll be covering topics and
items having to do with roleplaying fantasy games, hereafter referred to
as "Compunovels." I will touch on some of the following items:
1. What makes a good Compunovel.
2. Bugs and problems in current programs.
3. Hints on how to play Compunovels and strategies to take.
4. How to write a good Compunovel.
5. Some history on Compunovels.
...
"
This particular issue isn't exciting; all it explains is how to patch the
TRS80 version of Adventure to avoid keyboard bounce. (It is interesting for
historic reasons; it describes how Scott was 2 bytes short of the space he
needed to insert the debounce routine, and eventually figured out how to
borrow bytes from another, existing routine. Can new programmers imagine
racking your brains trying to come up with 2 bytes for your program? Scott
really filled his 16K.)
Question: Were any more written? What did they say?
Phil Goetz@cs.buffalo.edu