Re: Instant Death


13 Mar 1995 12:28:12 GMT

baf@max.tiac.net (Carl Muckenhoupt) writes:

>It
>certainly doesn't justify that stairwell in "Veritas", although the case
>in "John's Fire Witch" is debatable - the sight of John frozen in the cell
>communicates some sense of danger, but is it adequate?

I don't think so. Sure, you get a sense of danger, but it doesn't relate to
the archway at all. I think a good way to do it would be to have the player
feel a chill as he approached the archway. This would make for a tighter
connection with what happens, giving the player a chance to actually predict
the consequences of his actions.

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