Re: Everything about Inform t


Sat, 24 Jun 1995 20:47:36 GMT

Stephen Van Egmond (svanegmo@undergrad.math.uwaterloo.ca) wrote:
: object-oriented programming. I think the Designers' Manual does both
: simultaneously and it doesn't always work.

It's too cute, grammatically strange, doesn't explain everything it
introduces, and doesn't explain the rest thoroughly enough. I think a
manual should be written to teach and not to show how clever the writer
is. Really! At the same time the language is fascinating and he did it,
and I got it for free. I feel very guilty complaining, but the pain is
great!! ;) So what else can I say? The manual has torn me to shreds! The
pattern: some explanation of a specific idea, the introduction of a
complicated example including many ideas, and an obscure quote with the
word 'door,' 'switch' or 'room' in it. I'm left biting my nails because I
know that other than the manual (a puzzle in itself), are some
example games, and a well-written tutorial. Hats-off to Gareth Rees....

Whatever.

Eventually it'll all sink in. My head is a dry sponge anyway.