Re: Problems with maXZIP 1.3..
10 Nov 95 9:52:02 GMT
Andrew C. Plotkin (erkyrath+@CMU.EDU) wrote:
: Ok, this problem will be fixed in the next release... but unless
: anyone really wants it, I'm going to make some other cosmetic changes
: as well. Also fix the problems with Z-machine interpretation; the
: time delay in timed input is ten times too long. (This is a bug
: inherited from ZIP.)
Perhaps now the bug is in there it's best left. Otherwise every game that used the
timed single key-press opcode would have to come in two flavours; one for the fixed
interpreters, and one for those that haven't been fixed. Besides, do we really need
1/10th second timer resolution? Perhaps it should only be fixed for the V8 spec?
David