In a game I am writing in TADS - my first - I would like to implement a verb
to allow me to jump to any location in the game at any time. This should make
testing easier.
My problem is that I cannot figure out how to refer to a room in a way that
the parser understands.
Can someone explain to me how to do this?
Cheers,
M.
"flows like water, reflects like a mirror, and responds like an echo."