Inform 5/10 Problem


11 Jun 1995 03:32:50 GMT

I've been fooling around with the Inform 5/10 libraries for a little while and
I've run into something that seems a little odd. Whenever I set a property
value to zero on the fly (ie, self.before=0, or self.after=0) the game prints

** Entry in property list not routine or string **

This only happens when I try to manipulate the object. I use the self.before=0
etc, fairly often in my code. Is this poor form, or is this a bug or merely
a new feature?

--
Ed Armstrong (inwards@sentex.net)