Mine will be finished as soon as I start writing it :>
: Anyways, I was wondering if people had strong opinions on whether it is
: worth the effort to 'lead the player' through the introduction. Since
: the game begins in an isolated area with a hunt/find and a simple puzzle
: in order to progress to the remainder of the game, it would make sense
: to (for instance):
Personal response: Akk! Ick! Phooey! Lead ME throught a game. Never in
your life! (Ok, I have used Invisiclues once or twice, but I was young
then...)
For someone who has never played IF, or for younger players this would be
great. If you do it, I would make it optional, and add a question at startup
that would allow the player to select their level of help.
Brian
-- --------------------------------------------------------------------------- blane@eskimo.com | Finger for PGP key http://www.eskimo.com/~blane | Privacy, Security, and Electronics ftp://ftp.eskimo.com/~blane | Misc. Interesting files