Re: It's that FAQing Jools again!


11 Sep 1995 14:01:21 GMT

In article <42v9o2$hol@newsstand.cit.cornell.edu> pelak@hannah.msc.cornell.edu (Robert A. Pelak) writes:

Which brings me to a potentially controversial point: should the FAQ
list recommend some systems over others. I beleive that it should. I
think it would be a disservice if readers of the FAQ if they came away
with the impression that writing a game in figment would reach as large
an audience as a game in TADS. How to choose which systems to
recommend is difficult. I think my choices are apparent. Anyone else?

Robert

Depends on what you mean by "recommend". The third sentence in the
section above indicates that what you mean is that it should hint at
the differences which can be worth to note for a beginner. Like

TADS: advanced features, many users, much programming, many
examples and games

AGT: not so advanced, fairly many games ranging from bad to
good

I would not like to see "System A is much better than B, so you should
use this". It is essential that each budding if-author takes his pick
from a fairly objective information on the systems available.

/Thomas

--
"Little languages go a long way..."
(ThoNi of ThoNi&GorFo Adventure Factories in 1985)
----------------------------------------------------------------------
Thomas Nilsson				Phone Int.: (+46) 13 12 11 67
Stenbrötsgatan 57			Phone Nat.: 013 - 12 11 67
S-582 47 LINKÖPING 			Email: thoni@softlab.se
SWEDEN
----------------------------------------------------------------------