bookcase: fixeditem
sdesc = "bookcase"
ldesc = "A monstrous bookcase, leans precariosly against the wall. A
collection of books, covered in dust, sits on the shelves.
noun = 'book' 'case' 'bookcase'
adjective = 'monstrous' 'dusty'
verDoPush(actor) = {}
doPush(actor) =
{
if (bookcase.ispushed)
"The bookcase swings outward, covering the passage.";
bookcase.ispushed := nil;
else
{
"The bookcase swings inward, revealing a secret passage
to the east.";
bookcase.ispushed := true;
}
}
location = cabin2
;
I unfortuanatly, cannot see where It's missing.