Contents of directory programs/pc

programs for pc.

  • Bonod.arj (5 KB) [Mar 19 1997]

    This is a (beta version of a) Vampire Char Generator. If you like it, please E-Mail me: daniel.lindberg@degerfors.mail.telia.com

  • CAMPAIGN.ZIP (--link--) [Apr 6 1998]

    Campaign Manager V1.02. This is the latest version of the Campaign Manager. The program that allows you to create database files for any role playing game with absolutely no programming required. You can tell the program exactly how you want the information to be stored, displayed, and sorted. You can even set up hypertext links between files (a spell references a monster? double click on the monster's name, and instantly pop-up the monster file open to the information on that monster. The program comes with ready-to-use files for spells, monsters, psionics, magic items, characters, weapons, proficiencies, tables, and definitions. Enjoy, DrXenos

  • CharMan (--link--) [Aug 13 1996]

    Rolemaster Character Management program (Windows 95). Veeeerrrrry large and very comprehensive. By Bryan Reynolds, BrReynolds@aol.com. Check out his page at http://206.103.183.2/bryan/.

  • DS_ED.ZIP (--link--) [Apr 19 1996]

    DS_ED is a nice character-editor for Dark Sun (a spinoff of ADnD ) a friend of mine (Valentin Gamerith) wrote. With it, you can create almost any character you want (plus the ability to print). The program is shareware and can be used freely for 2 months. Hope you find it useful, Georg georg.buol@computerhaus.at (Georg Buol)

  • RMINIT.ZIP (--link--) [May 5 1996]

    Combat action tracking program for WIN95 by BrReynolds@aol.com. This program was designed for GM's who are not using the Standard Rolemaster Combat System. What it does is allows DM's to assign a length of time it takes to complete an action. Actions like Melee attack, cast spell, prep, hex facing change, movement, and so on. Also it keeps track of what the players minus to movement DB and OB are so when they do attack, move, or have to defend themselve appropriate minus is tracked. It keeps track on how many hits they have and what conditions they have. A condition could be anything from bleeding to being invisible to being stunned.

  • RoleMasterCharacterGenerator.zip (--link--) [Mar 25 1995]

    Character generator for Rolemaster by Ted Badiuk Version 0.96a (Demo).

  • Rolemaster-chargen-PCGRolem112-Registration.zip (--link--) [Mar 25 1995]

    These are the registeration files for PCGRolem and AmigaGrolem. If you are using AmiGrolem copy the file owner.data to data directory. If you are using PCGrolem copy the file owner.dat to data directory.

  • Rolemaster-chargen-PCGRolem115.zip (--link--) [Mar 25 1995]

    PCGRolem V1.15 for MSDOS, Veli-Matti Sahlberg Grolem is computerized character generator for RoleMaster roleplaying game. With Grolem it is fast and easy to make characters for Rolemaster (and compatible :-) roleplaying games. Currently supported profesions cover RoleMaster boxedset books, Companion I,II,III,IV,V,EC,OC,VI,VII and ARMSC. Support for about 282 skills and 60 races is included. See file PCGrolem115.readme for more information.

  • STATGEN.ZIP (--link--) [Oct 30 1995]

    A small Excel 5.0 Spreadsheet that will help in generating temp and pot stats for RMSS. By Matt Barkdull (mattb@dino.gi.alaska.edu).

  • ShRunIDE.zip (--link--) [Apr 1 15:55]

    This is a 0.8 beta of a Shadowrun Script IDE, in German, a tool to create and emulate Shadowrun Adventures, a Master tool to control NSC's. It's a WIN95 program. By Urs Zeidler (stu38546@mail.uni-kiel.d400.de).

  • a_ngen15.zip (57 KB) [Apr 6 1998]

    Arkhan's Random Name Generator (v1.5) Generates good random names, using an advanced randomization system, and preventing duplicate names. Supports ASCII and HTML output. Many namefiles included, easy to make one's own. Includes protable C sources. Freeware.

  • adnd-character-generator-adogd.zip (--link--) [Mar 25 1995]

    ADOGD.EXE is a windows utility for generating chracters for AD&D. It has support for most of the character-rolling methods described in the players handbook. It has support for specialist-wizards, specialty-priests and psionicists. The gods described in the program is specific for Forgotten Realms. It can print a character to a matrix-printer or save as a text-file(.CHA) A file called LEGEND.BMP (included) should be in the same dir as the .EXE The program is a Public Domain and can be freely distrubuted as long as no money is charged for it. If you have any questions/opinions on the program, send mail to: ADOGD.EXE Copyright 1992 Rune Husbey e-mail: runehh@dhhalden.no snail-mail: Rune Huseby Atomveien 18 1750 HALDEN NORWAY

  • builder.zip (--link--) [Nov 21 1996]

    The Fantasy World Builder(tm) is aimed to aid fantasy role-playing game masters in the design of a campaign QUICKLY. Requiring a 386 MS-DOS based PC with 585k conventional RAM, and 2meg of Expanded Memory (EMS), 256 color VGA, and a Microsoft Compatible mouse, the Fantasy World Builder requires little time to get a finished product. Using a graphical point-and-click interface with minimal keyboard use, the program will generate random maps for 2 types of dungeons (natural or cut), cities, and terrain. Whenever a city or dungeon is created, information on the new creation is stored on disk. When a world map is generated, you are given the option to include the previously generated file information in the generation of the world. This allows the computer to randomly place the cities and dungeons in the world. Copyright (c) 1996 Perry Horner P_HORNER@ASU.EDU

  • cybdemo-2.7.zip (--link--) [Apr 6 1998]

    The Cyberspace/Matrix program package for Shadowrun (TM) let's your decker run through a 3D DOOM (TM) like environment preserving all the rules from VR 1.0 and SR 2.01 (not VR 2.0!!). It's a blast! Read the users' comments on my WWW-pages :-) New at this release (2.7): * Different Reality (New images for military grids) * A lot of features I canīt mention here. Newest infos on WWW-pages (including screenshots): http://www.geocities.com/TimesSquare/5245/

  • cybdemo-2.7_german.zip (--link--) [Apr 6 1998]

    The Cyberspace/Matrix program package (german version) for Shadowrun (TM) lets your decker run through a 3D DOOM (TM) like environment preserving all the rules from VR 1.0 and SR 2.01 (not VR 2.0!!). It's a blast! Read the users' comments on my WWW-pages :-) New at this release (2.7): * Different Reality (New images for military grids) * A lot of features I canīt mention here. Newest infos on WWW-pages (including screenshots): http://www.geocities.com/TimesSquare/5245/

  • cyberspace-2.00 (--link--) [Dec 23 1996]

    Cyberspace Matrix Program for Shadowrun version 2.00. This is old version. New version is 2.2!

  • cyberspace-2.2 (--link--) [Apr 22 1997]

    Cyberspace Matrix Program for Shadowrun

    Cyberspace Program for Shadowrun Version 2.2

    Version 2.2 is out with real time decking and login time display!


    This version follows the rules of SR 2.01 and VR 1.0! VR 2.0 is currently not supported, because it is totally different and not that interesting to play on a computer.

  • Tero Kivinen <kivinen@hut.fi>