/* Copyright (C) 1996 Aladdin Enterprises.  All rights reserved.
  
  This software is provided AS-IS with no warranty, either express or
  implied.
  
  This software is distributed under license and may not be copied,
  modified or distributed except as expressly authorized under the terms
  of the license contained in the file LICENSE in this distribution.
  
  For more information about licensing, please refer to
  http://www.ghostscript.com/licensing/. For information on
  commercial licensing, go to http://www.artifex.com/licensing/ or
  contact Artifex Software, Inc., 101 Lucas Valley Road #110,
  San Rafael, CA  94903, U.S.A., +1(415)492-9861.
*/

/*$Id: gscsel.h,v 1.2.6.1 2002/02/22 19:45:57 ray Exp $ */
/* Definitions for color operand selection */

#ifndef gscsel_INCLUDED
#  define gscsel_INCLUDED

/*
 * Define whether we are mapping a "source" or a "texture" color for
 * RasterOp.  Right the source and texture only have separate halftone
 * phases in the graphics state, but someday they might have more.
 */
typedef enum {
    gs_color_select_all = -1,	/* for setting only, not for reading */
    gs_color_select_texture = 0,	/* 0 is the one is used for currenthtphase */
    gs_color_select_source = 1
} gs_color_select_t;

#define gs_color_select_count 2

#endif /* gscsel_INCLUDED */
